Hartlepool's Sunken Picnic

October 19, 2024


Site is Camelot Cohousing Barn and Field - Berlin, MA (View Map).
Site opens at 10:00 AM and closes at 8:00 PM.

Event starts at 10:00 AM, on Saturday October 19, 2024.
Event ends at 08:00 PM, on Saturday October 19, 2024.

Cost is $15-$35.
Cost via PayPal.me is $25.00 per person.
Pre-registration is suggested (Register for Event).


Event Holders
Anna Hewitt
Dani Lacasse (Unofficial)
Magic Marshal
Emma Sherman
Event Description

Ic:
Hedda invites you to put on your gills and come enjoy the sun rays under the water of Hartlepool! Enjoy a town in the depths of shadow dragons’ swamps, and the nauseating mystery that has beset it. Take in the gloomy atmosphere as you help the locals investigate their newly settled home but beware of the creatures that lurk in the mire. Chaotic felines, Magically-Irradiated undead, seedy bandits and worse could leap from the bog and take anyone pig-headed enough to tread blindly.

Spirited away from the noxious fumes, Hedda’s Helping Hand’s Kitchen is pulling out all of the stops to provide you with the best snacks to show you just what this new town has to offer!

The Sweaty Owl Casino has returned just in time for you to push your luck to the limit! Enjoy our blackjack table with bets you haven't had a chance to place yet like Owls Odds and Sweating Bullets. See if Tyche is on your side as the Sweaty Owl Carnival Troupe returns to bring you the chance to compete for prizes on their vast selection of totally fair and balanced Carney Games like Wheel of Fate and Temorse’s Tablets!

Lastly, the locals invite you to celebrate with them by testing your resilience in their tournaments. They’re preparing all of the known favorites and some new endeavors that will surely win over the hearts of those who crave violence and glory!

Ooc:
Come and enjoy a nice picnic, tournaments, and some questing at this event! There will be a raffle that will be called at the end of the event. Use your gold for tickets or win them in the tournaments!
Pre-register for the event and you'll start out with a few tickets extra to give you a leg up on the items that catch your eye.
Should you have any allergies please reach out so we can accommodate you and have you enjoy the cuisine as well!
We will be providing hors d'oeuvres throughout the picnic to tide your appetite and of course plenty of water as well and other drinks to satiate your thirst.
Bring a picnic blanket or your chairs and enjoy this day of festivities.
This event will have a sliding payment scale, pay what you can within the range. Should payment be an issue please reach out and we can see about making accommodations.
**If you have any dietary restrictions please have them submitted or reach out by October 6th. Thank you!

There will be a Stacked Deck Poker tournament at this event. It will last approximately 3 hours. It is a 25-gold buy-in for 4000 chips. When you first buy-in, you will be given an opportunity to buy 1000 extra chips for 5 gold. this 5 gold will go directly to the dealer as a tip. 6 30-minute blinds will be used.
REBUYS: unlimited 25 gold rebuys for the first hour any time your stack is at 2000 chips or less. Regardless of you stack size at the end of the first hour anyone can do a 25 gold for one 4000 chip add on.
It will start as soon as we have enough players.

Rules Changes and Notes

Regionals
**REGIONALS WILL BE LIVE IN TOURNAMENTS

Wildspeak- (2nd Circle)
uses:1 verbal: 10 words
Active: must communicate to EH or MM the creature you have chosen to converse with.
allows the spellcaster to connect with a specific species of creature they couldn't communicate with previously for the entirety of the event.

A Leg Up- (1st Circle)
Uses:3 verbal: 20 words active: must touch target limb
Grants to the target limb one extra point of armor. Spell must be use on a limb such as arm or leg. Will not have any effect on the body or head.

Hop to it! - (4th Circle)
Uses: 4 MC: a bean bag similar to magic missile
Verbal: 10 words ending in "hop to it"
Active: throw MC to location

This will allow the PC to transport to the MC as if teleported to it. This will only work for the caster. When moving to the MC the PC shall place their hand on their head and call "no effect" if hit till they arrive at the MC. Once at the MC they are back in active play and can be seen and affected by those around them.

Swamp Walk - (3rd Circle)
Uses: Active
Through marsh and swamp you are not inhibited in your moments and can move as normal

Submerge - (5th Circle?)
Uses: Infinite 1 at a time Verbal: “Submerge”
Active: ”Place hand on head and hold breath”

This spell allows the caster to “Submerge” into the swamps of Murkwater for as long as they are capable of holding their breath. To activate, the caster says the word “Submerge” then takes a deep breath and holds it while placing their hand on their head. While submerged the caster may only walk and can not deal damage or be damaged by any weapon blows.

The caster may end this spell at any time by taking their hands off their heads and breathing again. However, when the spell ends the caster must remain stationary breathing heavily for 3 seconds.

Oil of Double Strike - (6th Circle)

Uses: Unlimited, 1 at a time.MC: a cloth
Active: Wipe the entire length of the weapon’s striking surface 5 times - Caveats: Enchanted Items, OOC Calls, Weapon Calls

This spell gives the spellcaster the ability to enhance any weapon to strike twice with a single swing. After preparing the spell the wielder of the weapon must call “Double Strike” on the next attack with that weapon

Other Notes

This site is part of a neighborhood. Please be respectful of the people who live here.

Parking


For fight practices: attendees may park next to the barn.


For events: attendees must park in a visitor spot or along the side of Village Court/Lane. Parking next to the barn or on the dirt road that leads to it requires explicit permission from the EH.

Directions
Camelot Cohousing Barn and Field
69 Village Court
Berlin, MA 01503

Your GPS wil be able to take you most of the way.

Once you have turned into the neighborhood (Village Lane/Village Court), continue down the main road until you reach the dumpsters. Marked vistor parking is the spots just past the dumpsters. If all of those spots are occupied, you can also park on the side of Village Ct along the trees. Please do not park in any other spot on site, as they all belong to residents.

From visitor parking, walk towards the common house (69 Village Court). It is the large building with a paved patio and grass circle in front of it. The stairs to the left of the common house lead down to the field and barn. You may have to walk into the field a few feet to spot the barn; it will be on your left.